Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. [ISSUE] Assembly Hall is a mess - in Assembly Hall [original thread]
Manfred Sideous wrote: K ugutsumen x a billion Exactly what I was on about... ;) DeMichael Crimson wrote: Volunteers? Maybe if chosen with a vote done by the general member population who usually frequents that specific sub forum. I...
- by Solo Player - at 2011.10.30 05:56:00
|
82. On the Role of NPCs - in EVE General Discussion [original thread]
Thebriwan wrote: NPC should govern the High-Sec and be there and then involved in Low. But not in 0.0. To put the customs offices in player hands outside of High-Sec is the very right thing to do. AND it opens the path to Dust ... But low se...
- by Solo Player - at 2011.10.30 05:52:00
|
83. Ship Spinning is Solo Play CCP - in Assembly Hall [original thread]
Fine motor skills? Straw men? people identifying with ships? WTF? Maybe I'm too tired or something, but, reading page 2 of this thread several times, I simply have no idea what you're on about. Are you sure you do? I can comment on this, however...
- by Solo Player - at 2011.10.29 16:15:00
|
84. On the Role of NPCs - in EVE General Discussion [original thread]
In a recent dev blog, CCP Omen wrote: Quote: EVE Online should not be about bowing to NPC authority, it should be about player-to-player interactions and making the Customs Offices player owned is honoring that tradition. Now I'm aware that...
- by Solo Player - at 2011.10.29 15:51:00
|
85. [ISSUE] Assembly Hall is a mess - in Assembly Hall [original thread]
I'm not going to get many likes for this, and probably a lot of flame, but I need to get this out. Assembly Hall as a subforum originally had a clear purpose: A place to present both issues and proposals to the public, have them garner support fr...
- by Solo Player - at 2011.10.28 23:41:00
|
86. See outside the station while in it - in Assembly Hall [original thread]
I disagree. A "window" on the outside of the station would only require an amount of information on par with that sent to a single game client to be sent from server A to server B. All docked players on server B would then have access to this very...
- by Solo Player - at 2011.10.28 23:17:00
|
87. [PROPOSAL] dynamic mission boards - spicing up the missioneer profession - in Assembly Hall [original thread]
Thanks for your support. Let me elaborate on why I chose to come up with the "undercutting" option, though: - There will be players lurking in stations waiting for rare, desirable missions to spawn, and jump on them as soon as they appear. - They...
- by Solo Player - at 2011.10.28 23:06:00
|
88. See outside the station while in it - in Assembly Hall [original thread]
Leyla Constantine wrote: The game is set in the future we should be able to see outside the station on our screen in captains quarters. Oh yes. Better even, while sitting in the cantina. But you heard Hilmar - they won't be investing much i...
- by Solo Player - at 2011.10.28 15:59:00
|
89. [Proposal] Bounty system reform - in Assembly Hall [original thread]
Ogopogo Mu wrote: If you mean that players get no insurance when CONCORD is on their killmail, I think that makes sense but it's out of scope for this proposal. I did, and I agree about the scope. Best get this implemented as suggested for ...
- by Solo Player - at 2011.10.28 15:56:00
|
90. Ship Spinning is Solo Play CCP - in Assembly Hall [original thread]
Mara Rinn wrote: Exploration
Mining
Mission Running
BPO research, copying
Invention
Solo PvP (well, solo roaming)
Except for exploration and solo PVP (which I'm not entirely sure is something you can make a career of)...
- by Solo Player - at 2011.10.28 15:42:00
|
91. [Proposal] Something Id actually spend aurum on.... - in Assembly Hall [original thread]
Asking real money for basic customisation in a subscription based mmo would be an extremely greedy move on CCP's part... ..oh wait... Anyway, while I'd really love to have paint jobs (I wrote more than one proposal to that effect on the old f...
- by Solo Player - at 2011.10.28 07:36:00
|
92. Power of Two - in Assembly Hall [original thread]
While I'd agree on the "not cool" part, why is this thread in the Assembly Hall? General Discussion or Jita Park would seem more suitable...
- by Solo Player - at 2011.10.28 06:52:00
|
93. [Proposal] Bounty system reform - in Assembly Hall [original thread]
How about you let Pend take the stance that a bounty increases their risk and thus have them reduce the base ship value the insurance payout is calculated from by the part of the ships's value the bounty hunter is to receive? If we let Pend handle...
- by Solo Player - at 2011.10.28 06:49:00
|
94. Ship Spinning is Solo Play CCP - in Assembly Hall [original thread]
Mara Rinn wrote: Just for the sake of argument, what forms of solo play are CCP removing from your repertoire? Were the OP drawn towards civilised discussion, I believe he would answer that, having pandered to the apparent demands of my ilk...
- by Solo Player - at 2011.10.27 22:42:00
|
95. [PROPOSAL] Highlight my buy/sell orders in the list for easier identification - in Assembly Hall [original thread]
Simple and straightforward. +1
- by Solo Player - at 2011.10.27 22:34:00
|
96. [PROPOSAL] dynamic mission boards - spicing up the missioneer profession - in Assembly Hall [original thread]
(freshly gestated from my I&S thread) [ISSUE] Running missions is so boring only bots would enjoy it. At the moment, missions in EVE are static, predictable, imposed on the player and, frankly, rather less than exciting. What's more, the be...
- by Solo Player - at 2011.10.27 22:30:00
|
97. [Proposal] - in Assembly Hall [original thread]
I suggest you place a description a.k.a. "catchy name" for your proposal in the thread title - chances are hardly anyone will notice it otherwise.
- by Solo Player - at 2011.10.27 21:36:00
|
98. About the new fee collection of Japan - in Assembly Hall [original thread]
Cotton, there is a thread on this with further information and a short statement by CCP over in General Discussion. Apparently, monthly rates will be significantly below 3,000 yen and you will still be able to work around Nexon by paying by Pl...
- by Solo Player - at 2011.10.27 21:25:00
|
99. [Proposal] Bounty system reform - in Assembly Hall [original thread]
Ogopogo Mu wrote: I just want to propose a relatively simple mathematical solution to a long-broken system. Regarding character age/assets: I unsubbed for a long time (twice), and so I don't have the SP or ISK/assets you might expect based me...
- by Solo Player - at 2011.10.27 20:57:00
|
100. [Proposal] Bounty system reform - in Assembly Hall [original thread]
Ogopogo Mu wrote: Currently I believe bountying a pilot requires that the pilot have -1.0 or lower security. If, in the scenario you describe, New Bee goes around pissing people off and winding up with -1.0 security simultaneously, I don't see...
- by Solo Player - at 2011.10.27 20:11:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |